# cstatus: error code with a message is all i need for errors in c

as explained in @/goerrors and @/errmsg i'm quite fond of go's error handling. before go i coded in c. error handling always bothered me there. but i wonder now that i have some go experience: could i design something simple enough for c that i would be happy with? it turns out yes!

most error handling in c is just returning an error code. and my typical way to handle it is to put it into a CHECK macro. CHECK is like ASSERT but meant to be always enabled, even in debug mode. here's how it used to look like:

  int fd = open(...);
  if (fd == -1 && errno == ENOENT) {
    // handle this specific error.
    ...
  }
  CHECK(fd != -1); // handle all other unexpected errors
  ...
  sz = read(fd, ...);
  CHECK(sz != -1);
  ...

the application just crashed when there was an unexpected error. as explained @/goerrors, debugging such crashes wasn't always easy.

# requirements

so what do i need? i really like the error code based error handling. that's all i need 99% of the cases: "if error is A, do B. if error is C, do D. ...".

but i also need the context to make understanding the error easy. this can be represented via a simple string.

so that's it: i only need an error code and a string.

# error domains

there's one hook though. errors have domains. examples:

notice how all of these codes are just small numbers. so here's the idea: error codes are 64 bit unsigned numbers (8 bytes). 6 bytes represent the domain as an ascii string, 2 bytes (0..32767) represent the error code from that domain.

take ENOENT from the errno domain. ENOENT is 2, the domain's ID is just "errno". encode it as the following:

  0x006f6e7272650002
       o n r r e

the "errno" is reversed here because most machines are little endian, so the bytes are stored in reverse order. printing 5 letters from the 3rd byte of that uint64 data blob gets "errno". in @/abnames i write more about my admiration of short names.

so somewhere in a header i would have this:

  enum errnoCode {
    // ...
    errnoENOENT: 0x006f6e7272650002,
    // ...
  }

then i can do this in my error handling code:

  uint64_t errcode = somefunc();
  if (errcode == errnoENOENT) {
    // handle errnoENOENT
  } else if (errcode != 0) {
    // propagate all other errors as internal error.
    return canonicalInternal;
  }

but this on its own is not enough because it doesn't allow me to append context and nuance in the form of an error message.

# status

i really like grpc's status proto: https://google.aip.dev/193#http11json-representation. it's a bit overcomplicated to my taste so here let me simplify it to my code+message needs in c:

  typedef struct {
    uint64_t code;
    int  msglen; // excluding the terminating 0 byte
    char msg[];  // has a terminating 0 byte.
  } status;

that's it. all it has a code and a zero terminated string. it also uses the trick where the string is at the end of struct rather than at a separate memory block. this way the string buffer doesn't have to be freed separately.

in order to use this, i also need 3 helper functions:

  // The returned status must be freed.
  // wrapped, if passed, is freed as part of the wrapping.
  status* statusNew(status* wrapped, const char* format, ...);
  status* statusNewDomain(status* wrapped, uint64_t code, const char* format, ...);
  status* statusAnnotate(status* wrapped, const char* format, ...);

there's lot to unpack here so let me demonstrate this through an example. a hypothetical go inspired io module could have the following functions:

  typedef struct {
    void* data;
    int   len;
    int   cap;
  } ioBuffer;

  status* ioOpen(int* fd, const char* filename);
  status* ioClose(int* fd);
  status* ioReadFile(ioBuffer* buf, const char* filename);

notice how all functions return a status pointer. the rule is this: NULL status means no error. non-NULL status means error.

the ioOpen and ioClose functions could look like this:

  // ioOpen opens a file for read only.
  // On error returns an error from the errno domain.
  // The error message will contain the filename.
  status* ioOpen(int* fd, const char* filename) {
    *fd = open(filename, O_RDONLY);
    if (*fd == -1) {
      return statusNewDomain(NULL, errnoDomain + errno, "io.OpenForRead filename=%s", filename);
    }
    return NULL;
  }

  status* ioClose(int* fd) {
    if (*fd == -1) {
      return NULL;
    }
    if (close(*fd) != 0) {
      return statusNewDomain(NULL, errnoDomain + errno, "io.Close");
    }
    *fd = -1;
    return NULL;
  }

they return errors from the errno domain. ioClose takes a fd pointer so that it can be passed already closed fd descriptors and do nothing for them. this will become handy if one uses the defer construct:

  // ioReadFile appends the contents of the file to buf.
  // On error returns an error from the errno domain.
  // Most errors will contain the filename.
  // Always free buf->data, even on error.
  status* ioReadFile(ioBuffer* buf, const char* filename) {
    int     fd;
    status* st = ioOpen(&fd, filename);
    if (st != NULL) {
      return st;
    }
    defer { free(ioClose(&fd)); }

    constexpr int bufsize = 8192;
    char          tmpbuf[bufsize];
    while (true) {
      int sz = read(fd, tmpbuf, bufsize);
      if (sz == 0) {
        break;
      }
      if (sz == -1) {
        return statusNewDomain(NULL, errnoDomain + errno, "io.ReadFromFile filename=%s", filename);
      }
      if (buf->cap - buf->len < sz) {
        int newcap = 2 * (buf->cap + 1);
        if (newcap - buf->len < sz) {
          newcap = buf->len + sz;
        }
        buf->data = xrealloc(buf->data, newcap);
        buf->cap = newcap;
      }
      memcpy(buf->data + buf->len, tmpbuf, sz);
      buf->len += sz;
    }

    return ioClose(&fd);
  }

note when there's no error, ioClose gets called twice. the second time it's called from defer. but it's fine because this time it will be no-op. this is a nice pattern from go to handle guaranteed close() and properly handle its error too on the error-free path.

so... umm... defer in c... yes it's possible with a non-standard compiler extension. it's super awesome, much nicer than gotos. but i cannot go into all tangents so just check out the full source code at the end of the post if interested.

oh, you noticed the "constexpr" bit too? it's not a typo, i didn't accidentally write c++. this is c23. welcome to the modern age.

there's lot more to unpack here... i won't do that for now, just marvel at the code until it makes sense.

# internal errors

in the above example the io functions returned an error from the errno domain. but most of the time the error is unexpected, doesn't fit into a clear domain. in that case return an opaque, internal error with statusNew(). opaque errors are not meant to be inspected or to be used in control flow decisions. they just need to be presented to a human through log messages or other form of alerts.

let's study a hypothetical "printFile" function that prints a file:

  status* printFile(const char* fname) {
    ioBuffer buf = {};
    status*  st = ioReadFile(&buf, fname);
    defer { free(buf.data); }
    if (st != NULL) {
      return statusAnnotate(st, "main.ReadFile");
    }
    size_t sz = fwrite(buf.data, 1, buf.len, stdout);
    if ((int)sz != buf.len) {
      return statusNew(NULL, "main.PartialWrite");
    }
    return NULL;
  }

statusAnnotate keeps the existing domain code of a status and just prepends a context message. so main.ReadFile in this case would be an errno domain error. the caller could handle the errnoENOENT code (file not found) in a nice, user friendly manner.

main.PartialWrite is an opaque error because it was constructed via statusNew() which doesn't take a code. the caller shouldn't act on this error, just propagate it up. in this case it's triggered when fwrite() reports partial write. this could happen stdout if piped into a file and the disk is full. but there could be many other reasons. this function doesn't want to care about the various conditions so it just returns an internal error.

notice @/errmsg in action: because i use the identifier form for the various error conditions, it is much easier to reference and talk about them.

# wrapping errors

now suppose for some reason i'm writing a function that needs to return errors from the http domain. the errors can be wrapped like this then:

  status* run(int argc, char** argv) {
    if (argc != 2 || argv[1][0] == '-') {
      printf("usage: test [filename]\n");
      return statusNewDomain(NULL, httpBadRequest, "main.BadUsage argc=%d", argc);
    }
    status* st = printFile(argv[1]);
    if (st != NULL) {
      if (st->code == errnoENOENT) {
        return statusNewDomain(st, httpNotFound, "");
      }
      if (st->code == errnoEACCES) {
        return statusNewDomain(st, httpForbidden, "");
      }
      return statusNewDomain(st, httpInternalServerError, "");
    }
    return NULL;
  }

  int main(int argc, char** argv) {
    status* st = run(argc, argv);
    if (st != NULL) {
      printf("error: %s\n", st->msg);
      free(st);
      return 1;
    }
    return 0;
  }

then here's how the various error messages could look like:

  $ ./test
  usage: test [filename]
  error: http.BadRequest: main.BadUsage argc=1
  $ ./test /nonexistent/
  error: http.NotFound: main.ReadFile: errno.ENOENT (no such file or directory): io.OpenForRead filename=/nonexistent/
  $ ./test /root/.bash_history
  error: http.Forbidden: main.ReadFile: errno.EACCES (permission denied): io.OpenForRead filename=/root/.bash_history
  $ ./test /root/
  error: http.InternalServerError: main.ReadFile: errno.EISDIR (is a directory): io.ReadFromFile filename=/root/

notice how simple the resource management is. main() consumes the status, it doesn't propagate it up. in order to free it, it only needs a single free() call. easy peasy!

# creating domains

ugh, this is where things get ugly. this needs lots of boilerplate but magical macros can help a lot.

before i jump into this: i'm following go's naming convention even in c. if i work on the "status" package then all symbols are prefixed with status and then CamelCase names follow.

let's start with something simple: converting an at most 6 byte long string to a uint64. this is needed for getting the domain part of the code. here's how it could look like:

  #define statusMKDOMAINID(str) (                         \
      (sizeof(str) > 0 ? (uint64_t)str[0] << 2 * 8 : 0) + \
      (sizeof(str) > 1 ? (uint64_t)str[1] << 3 * 8 : 0) + \
      (sizeof(str) > 2 ? (uint64_t)str[2] << 4 * 8 : 0) + \
      (sizeof(str) > 3 ? (uint64_t)str[3] << 5 * 8 : 0) + \
      (sizeof(str) > 4 ? (uint64_t)str[4] << 6 * 8 : 0) + \
      (sizeof(str) > 5 ? (uint64_t)str[5] << 7 * 8 : 0) + \
      0)

then statusMKDOMAIN("errno") would give 0x6f6e7272650000.

whenever a new domain is defined, there are several structures that need to be defined:

fortunately x macros can make this pretty simple (https://en.wikipedia.org/wiki/X_macro). here's how the http domain could be defined:

  constexpr uint64_t httpDomain = 0x707474680000; // statusMKDOMAINID("http")

  #define httpCODES                             \
    X(http, OK, 200, OK)                        \
    X(http, BadRequest, 400, InvalidArgument)   \
    X(http, Forbidden, 403, PermissionDenied)   \
    X(http, NotFound, 404, NotFound)            \
    X(http, InternalServerError, 500, Internal) \
    X(http, CodeCount, 600, Unknown)

  #define X statusENUMENTRY
  enum httpCode {
    httpCODES
  };
  #undef X

  extern const uint64_t httpStatusCode[statusCOUNT(http) + 1];
  extern const char*    httpCodeName[statusCOUNT(http) + 1];

the two additional arrays could be defined like this:

  #define X statusSTATUSCODEENTRY
  const uint64_t httpStatusCode[statusCOUNT(http) + 1] = {httpCODES};
  #undef X

  #define X statusNAMEENTRY
  const char *httpCodeName[statusCOUNT(http) + 1] = {httpCODES};
  #undef X

the definitions of statusENUMENTRY, statusSTATUSCODEENTRY, and statusNAMEENTRY are ugly. i spare the reader from that. check the full source code at the end if curious.

# takeaways

aaanyway, there's a lot of fluff here, i know. and perhaps it looks a little bit overcomplicated. but i really enjoyed writing this c code. it's not much harder to write this than in go. and i can totally imagine happily using something like this in c if i ever program in c again.

a lot of this is a matter of tradeoff between complexity and ease of use. if the struct would allow incorporating custom objects (like how grpc does it) then it would require a much complex api. that would be very awkward to use from c. 99% of the time i don't need that so i think the simpler interface is better and i won't hate coding and error handling due to it.

the full source code is at @/cstatus.textar. there's a lot of things i didn't mention. there are some things that could be done better. but hey, future me, i don't code much in c, so be glad i documented the main points at least, ha!

published on 2024-11-04


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